Marvel: Powers United VR bekommt erstes wichtige Update

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In der kommenden Woche wird der erste Patch für Marvel: Powers United VR erscheinen. Neben diversen Fehlerbehebungen, privaten Matches wird es auch eine Balanceänderung geben. Einige der Superhelden waren bisher zu schwach und andere zu Stark.

Für viele sicherlich interessant ist der private Match Modus. Ihr können nun bequem eure Freunde zu einer Runde einladen und das Match starten ohne das Fremde eurer Runde beitreten können.

Das Hauptaugenmerk habe man bei Sanzaru Games allerdings auf die Balanceänderungen gelegt. Somit möchte man ein noch besseres und ausgewogeneres Gameplay ermöglichen. Der Schwierigkeitsgrad wird etwas schwerer, indem die Lebens- und Schadenswerte diverser Helden sowie die Schildgeneratoren angepasst werden.

Patch Notes:

  • Fix proper ramping of difficulty (X relays lost = game over).
  • Shield Generator health tuning for challenge.
  • Re-balance health and damage on heroes for challenge.
  • Fix map select visual pop.
  • Improve messaging for entering single player.
  • Improve messaging for muting players.
  • Improve messaging for inviting friends.
  • Improve messaging for minority auto ready. Add timer.
  • Support for private matches.
  • Cut map roulette selection duration in half.
  • Remove map select timer for single player.
  • Let players move from the start of match. No more standing stuck in place waiting for Scientist Supreme to
  • Rocket soldiers should respond immediately & shoot. No more clumsy searching.
  • Remove all chatter & other unnecessary soldier anims. They should always be moving to position or shooting.
  • Remove all hero grenade timeouts.
  • Lineup ultimate decal messaging to fit hazard volume exactly. There’s a small gap.
  • Improve rocket soldier object vision/awareness. Many instances shooting objects in pathway of target (Asgard columns & Dark Dimension rock columns).
  • Thor & Doctor Strange capes on occasion still obscure player vision.
  • Fix Wolverine leap effects staying persistent in Alpha Flight Station from
  • Make charging Captain America’s shield consistent. It’s always broken for first throw.
  • Squeezing trigger on Captain America’s returning charged shield offsets the charge effect.
  • Rockets impacting targets from a distance don’t explode & hover in place. Quickly enter a relay area from a distance. Observe floating rockets around the relay.
  • Fix bug at the beginning of Prologue with Captain America’s shield hovering behind the player. Just suspended there in the air. Grabbing the shield removes the issue.
  • Fix bug with grabbing two throwables in Alpha Flight Station & colliding them together, momentarily suspending them.
  • Fix bug with the underside of Venom effects on catwalks & bridges. You can see his body pop Should behave like the Thanos hand effects.
  • Fix bug with the crate button callout. Doesn’t display correctly when feeding Lockjaw.
  • Fix bug with the end of match white results
  • Fix bug between gameplay & results where there will often be a momentary flash w/ a black cube.
  • Fix bug upon returning to Alpha Flight Station as a team. Sometimes portraits won’t display on the team status

 

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